BZZT!
A downloadable game
“Grab and Bolt !
In this game, the player plays a Robot-insect who must collect as much Data as possible in a server room. The player uses several different abilities specific to this Robot-insect, in addition to its two different forms (“insect” form and “ball” form) allowing him different sensations and gameplay.
Attention ! Every pixel of Data makes the Insect Robot heavier. This therefore limits its possible actions, as well as its speed.
Come quickly! Collect as much data as possible!"
Details:
The player's final objective is to make the best score. To do this, he will have to manage his playing time as well as his number of Data collected. Each level is separated by large doors, which the player must unlock in order to move on to the next room. To do this, the player will have to collect enough Data to fill all the chests hidden in the level. Each filled chest will send information to its organization. When all the chests are full, the organization will have enough data to open the big door for the Robot-Insect to steal more Data from other rooms.
- Unreal Engine
- Third Person View
- Robot-insecte (2 formes : insecte / en boule)
- Keyboard and mouse
- Playtime: 10 minutes
- Solo game, casual gamers
This project has been the work of second years students in E-Artsup Toulouse (2023-2024).
Game Programmer: MARTEL Barthelemy, DUPORT Florent
Game Designer: FRIEND Keegan, SCELLOS Arwenn
Environment Artist: PHAM Léa, THEOTA Sadrina, SIMON Soni
Character Artist: VIGNES Thomas
VFX Artist: PHAM Léa, VIGNES Thomas
Lighting Artist: PHAM Léa
UI Designer: THEOTA Sadrina, SIMON Soni
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